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Gaze for contextual interactions

Article posted on

April 26, 2023

I have always been fascinated by the idea of using gaze to improve human-computer interactions.

How I used Midjourney AI to design my Ducati Scrambler

Article posted on

November 12, 2022

I plan to work on my Ducati Scrambler this winter to avoid screens. But before, I decided to play with AI to help me imagine what I wanted to build. And it blew my mind…

Etiquette wearing smart glasses

Article posted on

November 1, 2021

9 etiquette rules for wearing smart AR glasses before it's too late…

Getting into XR as designer

Article posted on

April 10, 2021

I write what skills might be useful for you in pursuing an XR career.

Review of the book Brave NUI World

Article posted on

March 8, 2021

My short review of the book Brave NUI World by Daniel Wigdor and Dennis Wixon.

From Prototype to VR App

Article posted on

January 27, 2021

Why architects are the best XR designers

Article posted on

December 2, 2020

Architects have many not obvious, but quite useful skills for XR design.

Immersive Design in Real Life

Article posted on

October 21, 2020

Here are my takeaways on how working on AR, MR, or VR concepts differs from real products.

Interactions for VR Music Instruments

Article posted on

June 1, 2020

Perfect Quarantine Shelter with MR

Article posted on

May 25, 2020

Designing a perfect quarantine shelter is not an easy task. We had to leverage all basic principles of architecture, interior design, materials and new technologies. But only by placing the house into an imaginative ideal natural environment made the concept fully complete.

How to Make MR Concept Video

Article posted on

April 16, 2020

Step by step review of how I'm doing my MR concepts

Tips to Start Working Remotely

Article posted on

March 7, 2020

I consider working efficiently remotely as a skill that can be acquired. So, here is a list of recommendations that will help you not only make this transition less painful but may allow you to understand better advantages of remote work and maybe even enjoy it a little bit. 😄

Templates for AR/VR Sketches

Article posted on

August 20, 2018

Many templates to help you sketching AR and VR designs.

Easy Way to Make 360 VR Designs

Article posted on

July 24, 2018

You will need only an equirectangular grid and any image editing software like Photoshop

Repeating of History and What It Means for AR/VR Designers

Article posted on

May 16, 2018

Marketers are selling to us tablets with a stylus when we need an iPhone

Place UI Kit — the Future of Augmented Reality Mobile Apps

Article posted on

February 12, 2018

Place UI Kit helps creating user-friendly ARKit mobile app. It covers a wide range of cases that you would need: catalogues, lists, maps, tips and all types of camera views for every stage of AR experience as scanning, placing, and interacting.

Onboarding in Augmented Reality Mobile Application

Article posted on

December 11, 2017

Cases study of all ARKit apps on App Store. Almost all.

Using Bots in Virtual Reality

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December 4, 2017

What if leverage step by step approach like in chatbots for virtual reality?

Why Your Next Phone Should Have Two Cameras for MR

Article posted on

November 27, 2017

Already outdated view on hardware for mixed reality

10 Rules of Using Fonts in Virtual Reality

Article posted on

November 22, 2017

On a desktop, a text is the most significant part of the content. As you know, content is a king. But let's be honest, fonts are not designed to live in 3-dimensional space.

From Weekend AR Demo to Release on Producthunt

Article posted on

November 14, 2017

A relatively short story about my AR application for learning calligraphy

Human Factor in Virtual Reality Data Visualization

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November 5, 2017

I can’t say that data visualization in VR is better than in 2d. It isn’t worse, either. It’s just different. It definitely makes sense to use VR in cases when values can be shown in objects from real life.

VR and AR Solutions for E-Commerce

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October 23, 2017

List of AR and VR solutions for e-commerce.

From Zero to VR Design Hero

Article posted on

June 28, 2017

Stop Killing Virtual Reality

Article posted on

April 30, 2017

Please stop calling everything that was developed for virtual reality “experience”. Let’s call it an application, program, game, whatever you want, but please not experience.

Draw Sketches for Virtual Reality Like a Pro

Article posted on

January 18, 2017

A short tutorial on how to view sketches on paper in virtual reality

How to Pick up Right Type of Data Visualisation

Article posted on

December 30, 2016

Some tricks and materials that can help you with a next data viz project

How AI Will Take Designers Job and Make the Web More Personalized

Article posted on

December 16, 2016

Thoughts about algorithmic design in web

Prototyping Experiments in Real World

Article posted on

September 14, 2016

Clear separation by components and idea that virtual things feel and look like real, in Google Material, motivated me to create some tool for prototyping using UI elements like LEGO.

How I Figured out What Kind of Shots Are More Viral on Dribbble

Article posted on

August 6, 2016

Recently I collected a lot of new projects to post on Dribbble and decided to clean up a little bit my portfolio. But at first, I had to do research to be sure in my decisions.

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